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Trafalgar D. Water Law RC Move List

Deviation Actions

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Trafalgar D. Water Law:
One Piece

Koto (Wonder)
Chi/Yuu (Knowledge/Courage)

Character Voice: Hiroshi Kamiya (神谷 浩史)

Moveset type: Unique Art

(*R) = Room-based move
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Continuous Arts:
外科学カッター; Gekagaku Kattaa (Surgery Cutter):  A, A, A, A
[A:  A forward-downward hilt smash to the left.]
[A, A:  A drawing outward-slash on the same swinging path.]
[A, A, A:  An upward slash to the left.]
[A, A, A, A:  A double slash, first upward-right then upward-left for two hits.]

外科学突き; Gekagaku Tsuki (Surgery Stab):  A, A, A, A, A
[A turned-around reverse grip stab attack forward from his right.]

骨砕き; Honekudaki (Bone Smasher):  A, A, A, A, A, A or A, A, A, A, A, A, A
[A two-hit move involving a swing of both his blade and sheath to the right. Repeated twice on either input.]

バックカット; Bakku Katto (Back Cut):  A, A, A, A, A, A, A, A
[A back-turning outward slash finisher that knocks away before re-sheathing the blade.]

アッパースティッチ; Uppa Suticchi (Upper Stitch):  A, S
[Slashes upward with his nodachi in a scooping reverse grip slash that launches.]
[Can be jump cancelled.]

チェーンスティッチ; Cheen Suticchi (Chain Stitch):  A, S, S
[Sheaths his nodachi again for a quick battoujutsu slash finish, also in reverse grip.]

トリックケア; Torikku Kea (Trick Care):  A, U, U
[Kicks his target upward with a high kick, then upward-flail-swings sheathed-nodachi by the grip to sling the target behind himself.]

リーパーケア; Riipaa Kea (Reaper Care):  A, A, S, S
[A turning outward one-handed slash to his right that stuns, then finishes with a one-handed downward slash that crumples.]

カットクケア; Katto Kea (Cut Care):  A, A, A, S
[Unleashes a Haki-laced battoujutsu wide slash to his right that inflicts crashing knockback.]

発作哭; Hossa Koku (Spasm Wail):  A, A, A, S, S
[Twirls his sheathed nodachi for a slightly-rushing pommel stab forward that knocks far back.]

ラジオナイフ; RAJIO NAIFU (RADIO KNIFE):  A, A, A, A, S (*R)
[Room-based attack. Charges his blade with electricity and does a clockwise-sideways somersault as he stylishly slashes his targets to crumple them. Deals magic damage.]
[Debuffs the victim(s) with decreased defense for 5 seconds.]
[Sets down a Room upon execution.]

レーザーナイフ; REEZAA NAIFU (LASER KNIFE):  A, A, A, A, S, (S) (Hold to charge) (*R)
[Upon landing from RADIO KNIFE, charges up his blade with electricity in a thrust to plow over targets. Can be charged up to increase its range and make it unblockable. Deals magic damage.]

鬼哭離断; Kikoku Ridan (Ogre Wail Dissection):  A, A, A, A, U (*R)
[Room-based attack. Summons a Room and slashes upward and sends forward a vertical cutting wave along the ground with his nodachi laced with Haki, which launches.]
[Sets down a Room upon execution, but at a set size.]

絶縁: トランセクション; Zetsu'en: Toransekushon (Isolation: Transection):  S
[Rushes forward and slowly draws his blade for a one-handed light Haki-slash upward.]

切除: リセクション; Setsujo: Risekushon (Ablation: Resection):  S, S
[Slashes downward with a light Haki-slash.]

キックスティッチ; Kikku Suticchi (Kick Stitch):  S, S, S
[Re-sheathes his nodachi and kicks forward with his right leg followed with an inward swing kick followed with another one with the nodachi planted on his right for support.]
[Can be cancelled into specials.]

スピニングスティッチ; Supiningu Suticchi (Spinning Stitch):  S, S, S, (S) (Tap for more hits)
[A continuous spinning sheath-plus-slash forward that inflicts crashing knockback on the final hit. Can tap for more hits.]

両断: ラプチャー; Ryoudan: Rapuchaa (Bisection: Rupture):  S, S, A (*R)
[A light Haki-double slash to right-then-left, all in a very quick motion on the same slashing path to crumple targets.]
[Sets down a Room upon execution, but at a set size.]
[Can be cancelled into specials.]

外科学スライサー; Gekagaku Suraisaa (Surgery Slicer):  J, A, A, A
[A:  A nodachi slash one-handed to the right in midair.]
[A, A:  An upward slash one-handed afterward.]
[A, A, A:  A rightward turning slash. Can be cancelled into midair specials.]

高所骨砕き; Kousho Honekudaki (High Place Bone Smasher):  J, A, A, A, A
[Midair version of his Honekudaki, where he smacks his sheath to the left in an outward spin to knock away targets.]

空中スピニングスティッチ; Kuuchuu Supiningu Suticchi (Midair Spinning Stitch):  J, A, (S) (Tap for more hits)
[Midair version of Spinning Stitch that slightly rises after a dip. Can tap for more hits and can be input during any portion of the first basic midair string inputs.]

ケアエクスペンス; Kea Ekusupensu (Care Expense):  J, A, J
[Finishes with a forward-somersaulting slam kick that downs targets. Can be input during any portion of the first basic midair string inputs.]
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Power Attacks:
ロースティッチ; Roo Suticchi (Low Stitch):  A>A on downed opponent
[A wide sweeping slash to cut at the downed target.]

ニードルハート; Niidoru Haato (Needle Heart):  G+S
[Twirls his sheathed nodachi for a delay, then stabs the blunt end forward to crumple the target.]

メディカルエントリー; Medikaru Entorii (Medical Entry):  >>+A
[A leaping backstab from his right with the sheath's blunt end.]

ニードルスライド; Niidoru Suraido (Needle Slide):  >>+S
[A sliding kick.]

効果的インジェクト; Koukateki Injekuto (Successful Inject):  J, S
[A falling blunt-sheath-end-drop that can hit downed targets.]
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Special Moves/Sure-Killing Arts:
ルーム; RUUMU (ROOM):  (U) or F+(U) ^(Hold to charge) (*R)
[Forms a unique controllable space called a "Room", allowing Law's actions to impact targets inside the space no matter where Law himself is, such as attack hitboxes and so forth. Can charge it up to increase the size of the Room set down.]
[U sets a Room right in front of Law, while F+U sets a Room further ahead, locking-on to any targets that Law himself has locked-onto.]
[Only one Room can be left active at a time for 8 seconds each, with one unique Room-based input canceling out any prior one. Setting down Rooms continuously drains his Room gauge. Inputting U or F+U again will remove any prior-set Rooms manually to allow the Room gauge to recover on its own.]
[This specific Room input can be cancelled into any of his basic attack strings.]

=> ルーム: タクト; RUUMU: TAKUTO (ROOM: TACT):  G+U ^ (*R)
[Lifts up targets with a Room via telekinesis. Can also be done in midair. Unblockable.]

>=> ルーム: タクトカオス; RUUMU: TAKUTO KAOSU (ROOM: TACT CHAOS):  U, U (*R)
[Followup from TACT. Sends targets spiraling around the Room's space with the wave of his fingers, then slams them down to the ground for a bounce on the next input. Unblockable.]
[The Room set-down from this move will disappear after the move's animation is finished.]

不慮の事故: アクシデント; Furyo no Jiko: AKUSHIDENTO (Unforeseen Incident: ACCIDENT):  F+G+(U) (Hold to charge) (*R)
[Room-based move. Leaps while forming a Room, then while already kneeling down battoujutsu-slashes with a Haki-slash that crumples. Possesses invincibility frames on startup and can be charged up to increase its range and make it unblockable.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]

救急: エマージェンシー; Kyuukyuu: Emajenshii (First-Aid: Emergency):  S+U ^ (*R)
[Room-based move. Forms a Room and uses Shambles on himself to teleport a set distance.]
[Sets down a Room upon execution, but at a set size.]

ステッチレイヴ; Suticchi Reivu (Stitch Rave):  A, S, S, G+U (*R)
[EX Attack. A triple sideways slash of Haki that makes targets fall over on the final hit upon forming a Room. Deals magic damage.]
[Sets down a Room upon execution, but at a set size.]

圧迫: 円刃刀; Appaku: Enjintou (Pressure Force: Circling Blade Knife):  A, U, G+U <
[EX Attack. Thrusts at the target with the sheath's blunt end for a grab. Upon connecting, he then flicks them upward with the sheathed blade causing him to twirl-toss his sheath as spiraling projectile at his launched target(s) in a juggle (and causes it to land back on the nodachi safely). Deals magic damage.]

ルーム: タクトアースロックダウン; RUUMU: TAKUTO AASU ROKKUDAUN (ROOM: TACT EARTH LOCKDOWN):  A, A, S, S, G+U, U, U ^ (*R)
[EX Attack. Room-based move. Spins around once to kneel down, summoning a Room and uses Tact for a three-succession attack.]
[G+U:  Causes rock spikes to rise out of the ground that sweep targets.]
[G+U, U:  Clasps the target(s) between two slabs that slightly launches.]
[G+U, U, U:  Stands up and gestures downward, finishing with a falling boulder crush that knocks away.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]
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Godspeed Action Continuous Arts:
神速アクション; Shinsoku Akushon (Godspeed Action):  >>+G+S, S, S, S, S, S
[Quickly rushes forward with interchanging swings of his nodachi and sheath. Final input ends with a swatting cut that knocks away.]
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Throw Attacks:
ダイセクトホールド; Daisekuto Hoorudo (Dissect Hold):  G+A
[Flings grabbed foe away one-handed into a battoujutsu slash followup.]

切断: アンピュテート; Setsudan: Anpyuteeto (Severance: Amputate):  F+G+A (*R)
[Room-based move. Grabs foe to shove them back while forming a Room, making them fall back with a re-sheathing slash that briefly splits their body apart.]
[Sets down a Room upon execution, but at a set size.]

カウンターショック; KAUNTAA SHOKKU (COUNTER SHOCK):  G+Hold A (*R)
[Room-based move. Forms a Room while forming his hand used to grab the foe into a thumb-push on their head, emitting an electrical shock that stuns them. Deals magic damage.]
[Sets down a Room upon execution, but at a set size.]

ダイセクトキャスト; Daisekuto Kyasuto (Dissect Cast):  J, G+A
[Midair version of Dissect Hold, where he downs any airborne targets.]
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EX Strikes:
[Level 0.5]ルーム: シャンブルズト; RUUMU: SHANBURUZU (ROOM: SHAMBLES):  C+A ^ (*R)
[Room-based move. Summons a zero-damage Room with slowed-down hitstun in front of himself, then waves inward his free arm to swap his target(s) head(s) with a bomb that explodes them into a launch. Can be used in midair. Unblockable.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]

[Level 1]ルーム: カタストロフィ; RUUMU: KATASUTOROFI (ROOM: CATASTROPHE):  C+(S) (Tap for more hits) (*R)
[Room-based move. Summons a large Room around himself right into a Tact launch, then wildly slashes with his nodachi. Finishes with an instant wide-outward slash that knocks away. Can tap for more hits.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]

[Level 0.5]ルーム: スキャン; RUUMU: SUKYAN (ROOM: SCAN):  C+U (*R)
[Room-based move. Summons a Room in front that while holding his sheathed-nodachi on front of himself, emitting a ray of light that scans his targets with zero-damage hitstun.]
[Debuffs the victim(s) with decreased defense for 5 seconds.]
[Sets down a Room upon execution, but at a set size.]

=> [Level 1]ルーム: カウンターショック: クリア; RUUMU: KAUNTAA SHOKKU: KURIA (ROOM: COUNTER SHOCK: CLEAR):  C+A/S/U ^ (*R)
[Followup to Scan. Law Shambles-warps to the top of the Room dome, and discharges a large radial COUNTER SHOCK with both thumbs throughout the entire Room below himself before landing. Deals magic damage.]
[The Room set-down from this move will disappear after the move's animation is finished.]

[Level 1][注射/インジェクション]ショット; [CHUUSHA/INJEKUSHON] SHOTTO ([INJECTION] SHOT):  F+C+(A/S/U) (Hold to charge)! (*R)
[Room-based move. Summons a Room while flinging up his nodachi's sheath, then readies the nodachi in front to stab it forward with a targeting reticle. Can be charged up to increase its range and make it unblockable. Has a high critical hit rate. Deals magic damage.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]

[Level 1]死の刀: ステルベン; SHI NO TOU: SUTERUBEN (BLADE OF DEATH: STERBEN):  A, A, A, A, C+(A/S/U) (Tap for more hits) (*R)
[Room-based move. Summons a Room and flings forward his Haki-laced nodachi, spinning it like a vertical-to-horizonal buzzsaw via Tact's telekinesis, shredding up any target caught in it for a launch as it returns to him before finishing with a turning wide outward slash. Deals magic damage.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]
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Overcharge Art:
ルーム: オペレーション; RUUMU: OPEREESHON (ROOM: OPERATION):  Click T2 ^(200% Stamina) (*R)
=> 戻す; Modosu (Change Back):  Click T2
[Powers up to enhances his moves, but with higher stamina costs.]
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Dream Power Skills:
[Level 1/2/3]ルーム: メス; RUUMU: MESU (ROOM: MES (SCALPEL)):  G+C+A <^ (*R)
[Forms a Room and rushes forward with an unblockable grab-dash with his right arm to cause targets' hearts to emerge exposed from their chests, crushing them to cause them to fall over. Has a high critical hit rate.]
[Level 2 version causes Law to dash twice back-and-forth, while Level 3 version has him dash 3 times within the room.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]

[Level 1/2/3]ルーム: 無返切断; RUUMU: MUHEN SETSUDAN (ROOM: NO RETURN SEVERANCE):  G+C+S ^ (*R)
[Forms a Room around himself then he tosses away his sheath upward as it floats, then readies his blade with Haki for a powerful two-handed-to-one-handed clearing slash to his right that wipes out a large area within the Room, then catches his sheath back to re-holster his nodachi. Has a high critical hit rate. Deals magic damage.]
[Level 2 adds an extra slash effect after the first one, while Level 3 adds in extra hits that follow after the initial slash.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]

[Level 1/2/3]ルーム: ラジオスパイア; RUUMU: RAJIO SUPAIA (ROOM: RADIO SPIRE):  G+C+U < (*R)
[A variation of RADIO KNIFE. Creates a Room while planting his nodachi to the ground in front of himself (which can pin a target down on the ground in front of him and counts as an unblockable grab in that case), and zaps it with a Counter Shock via lightning rod effect for a radial shockwave. Deals magic damage.]
[Level 2 summons an extra jolt, while Level 3 summons 3 jolt bursts at once.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]

[Level 3]ルーム: タクトシアター; RUUMU: TAKUTO SHIATAA (ROOM: TACT THEATER):  G+C+S+U (*R)
[A variation of his Shambles and Tact. Creates a Room then causes a ton of debris to fly from all sorts of directions to hammer away at the target(s) inside said Room. He finishes with a large blast of debris from beneath the ground to blast away his target(s) from below.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]
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Ultima Drive(s):
[Level 3]ガンマナイフ; GANMA NAIFU (GAMMA KNIFE):  G+C+J, A (*R)
[Forms a Room and charges green electricity in his hand, leaping at his target to try and drive the energy blade into their heart in a thrust, causing the opponent to be electrocuted and fall over. Unblockable. Deals magic damage.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]

[Level 4]ルーム: カウンターショックリバイバー; RUUMU: KAUNTAA SHOKKU RIBAIBAA (ROOM: COUNTER SHOCK REVIVER):  G+C+J, U (*R)
[A variation of his Counter Shock. Forms a very large Room, then with both thumbs fires a large wave of electricity forward that plows any targets in the way. Deals magic damage.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]

[Level 5]ルーム: シアターエンド; RUUMU: SHIATAA ENDO (ROOM: THEATER END):  G+C+J, U (*R)
[A combination of his Shambles, Tact and Catastrophe. Rushes up to a target to slash them in a stunning upward reverse-grip slash. Once it connects, a large Room is formed and centered around them. Causes a storm of debris to pummel the target while slashing away at them with his nodachi, and finishes with impaling his target with his nodachi via Tact, unleashing a Radio Spire. Deals magic damage.]
[Sets down a Room upon execution, but at a set size. The Room set-down from this move will disappear after the move's animation is finished.]
Selection: sneaselsawashiro.deviantart.co…

Trafalgar Law's Move List for RC.

Of course, regarding this character, I can tell why people seem to frickin' love him so much.
But I found it annoying how he always has to use his Room just before his normal combo. :P Seriously, is your sword only meant for that, Law?
Other than his past, and some of his current stuff, I don't really know too much about Law. I simply got the general jist of him. *sigh* One Piece has to be SO damn big......it's been AGES since I've ever indulged in it ever since I first saw it on Toonami YEARS ago....

And derp, due to his latest abilities, I had to change a few things.
Plus, the Japanese names for the moves TOOK A LOT OF TIME FOR ME TO WORK ON. If you want me to get with these in a fresh instant, that's a hard feat, unless you really want to work the living shit out of me without a care cause:

"I DON'T CARE, HURRY UP WITH THE INFO ALREADY, I DON'T CARE IF IT'S SOME DAMN TIME IN THE MORNING! DO IT FOR ME!"

Heartless bastards in our world everywhere. :P But that's just me expecting some shit thrown in my face as usual.

Update: A ton of new moves for him and some renewed descriptions :P

UPDATE: Due to the upcoming release of One Piece: Burning Blood, Law's RC move list will be reworked in the future in that game's scheme.
Update: New descriptions added in since I finally found a Japanese Gigant Battle 2 movelist.

Descriptions:

Notes:
*Law uses a modified version of his Pirate Warriors/Kaizoku Musou series move list, as well as some moves from Gigant Battle 2, Super Grand Battle! X and Burning Blood.

Fun tidbits:
*Law's blocking animation involves putting his sheathed-nodachi forward in tandem with his free hand covered in Arms Colored Haki.
*Law's normal running animation is now his full-speed running animation from the Pirate Warriors/Kaizoku Musou games, but at a balanced speed.

トラファルガー・D・ワーテル・ロー; Torafarugaa Dii Waateru Roo (Trafalgar D. Water Law)

Character Voice: Hiroshi Kamiya (神谷 浩史)
Dream-reprisal from the anime and most other One Piece media.

Ability Type: 異, Koto (Wonder)
Can use G+J to perform a Wonder Dash Cancel at the cost of 35% stamina.
Can have higher critical hit chance on continuous art finishers, power attacks, special moves and EX Strikes on staggered/dizzied targets plus 20%.

Special Notes:
*Some of Law's moves instantly leave behind a Room, and all of the said moves drain from his Room gauge by set amount of units. Once the gauge is full empty, all Room-based moves are disabled via a failure animation until the gauge is full again from a slow recharge which applies even if the gauge is not fully empty. Room-based moves are indicated with (*R).

Playstyle:
*Law is a powerful-chain-based long-range fighter who excels at one-sided affairs with his Rooms! Close the gap with solid basic moves or enhance them via zoning the opposition with a well-placed Room!
*Despite this, Law is average at mobility and damage. His Rooms also require solid placement as they are mainly stationary. Make sure to manage your Room gauge!

Sacred Treasure: Caladbolg
-
Inherent Spell: C>C, G+U
DISSECT CATASTROPHE:
-
[Summons Caladbolg to his hand as he forms a Room to perform a stronger version CATASTROPHE with it, via unleashing 6 slashes that shatter the screen for a brief moment.]

Weapon Sets:
Type: 野太刀, Nodachi

メス野太刀, Mesu Nodachi (Mes/Scalpel Nodachi)
Lv. 1-3 Weapon
*A standard nodachi of decent power. Useful for medical procedures.
**Base Power: 4-6-9
***Passive: None
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離断野太刀, Ridan Nodachi (Dissection Nodachi)
Lv. 4-6 Weapon
*A special nodachi that can work as a dissection tool.
**Base Power: 12-14-17
***Passive: None
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鬼哭, Kikoku (Ogre Wail)
Lv. 7-9 Weapon
*Trafalgar Law's signature nodachi. A cursed nodachi with a cool-looking black sheath with white cross patterns and a red strand on one end; can be used to bisect anything and can be wielded with great medical knowledge.
**Base Power: 20-22-25
***Passive: None
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鬼咆哮, Kihoukou (Ogre Roaring Howl)
Lv. 10 Weapon (UNIQUE)
*Law's strongest weapon. A powerful nodachi with a green sheath and pale blue cross patterns that can sever and dissect anything with great skill.
**Base Power: 35
***Passive: None
--------------
医鬼, Iyakki (Doctor Ogre)
Lv. 11 Weapon (UNIQUE)
*Law's ultimate weapon. An amazing nodachi with a golden sheath and red cross patterns for those with strong self-sufficiency and medical knowledge.
**Base Power: 50
***Passive Items:
Vermilion Sparrow Wing Lv. 7 (HP increase)
Azure Dragon Nerve Lv. 8 (Stamina cost decrease)
Wisteria Shell Armor Lv. 10 (Arrow and firearm defense increase)
Hermit Pills Lv. 7 (Special Combo finisher and power attack damage increase)
--------------
鬼唱, Kishou (Ogre Chant)
Lv. 12 Weapon (UNIQUE)
*Law's final weapon. A very balanced nodachi with a blue sheath and white cross patterns that works well for any kind of situation for cutting or medical procedures.
**Base Power: 50
***Passive Items:
Occult Martial Shell Lv. 7 (Defense Power increase)
Wisteria Shell Armor Lv. 10 (Arrow and firearm defense increase)
Life Pills Lv. 10 (DP and Stamina recharge increase)
Hermit Pills Lv. 7 (Special Combo finisher and power attack damage increase)

Unique Item(s):
トラファルガーの本, Torafarugaa no Hon (Trafalgar's Book)
*A personal book of Law's that keeps track of all sorts of medical records of his in the Infinite Universe. Perhaps its pages are starting to run out, so Law might as well add in some new pages with his powers. They often say it closely reminds him of a man named Rosinante for some reason.
**Passive: Healing Boost, Lightning Boost
--------------
白キャップ, Hakukyappu (White Cap)
*Law's favorite white northern-fur cap with black dots all around near the bottom and visor. It seems to be a 'Will of D.' tradition to have such a nice hat as a keepsake, and he's had this since his childhood.
**Passive: HP Boost, MP Boost
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